Sell items in skyrim

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Alchemy shops will now stock regional ingredients much more often and in much higher quantities along with some ingredients that are imported from other areas of Skyrim, though these will not always be available and stocks will be much smaller. And no more lockpicks! Want those? Go to the Thieves Guild. They will instead be geared towards selling food, books, clothing (why do none of the merchants in this game sell clothes?!) and miscellaneous items. General merchants will no longer be a one-stop shop for all your adventuring needs. Development will begin when the Creation Kit is out, as I will need access to the leveled lists and some scripting might be required.

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The goal is to overhaul the loot tables merchants obtain their stocks from so that every merchant offers up their own special stocks based on their location in the game. Why? Shouldn't cities in this game have some form of variation in what they sell? You know, to add a bit of character? I'm sure everyone has run into this one at some point and been a bit annoyed by it: every merchant takes their products for sale from the same generic loot pools meaning that after factoring out random variation, every merchant in this game has exactly the same stocks.